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CONTACT
CONTACT
CONTACT
CONTACT
CONTACT
CONTACT
Western Saloon
Position: Responsible for all aspects of the project
Rendered in Unreal Engine 4
Tools: Maya, Zbrush, Substance Painter, and Unreal Engine 4
Created for ITGM Studio 1 class at The Savannah School of Art and Design (SCAD)
Summary:
This saloon was inspired by classic western movies and games like Red Dead Redemption. The idea behind this project was to create a dynamic environment for the player to look for information and clues that will help them complete the mission at hand.
Breakdown
Moodboard (research)
Box modeling
Here, I started to populate the area with miscellaneous objects, such as playing cards, coins, and bottles, in order to bring life into the room. I also shrunk the overall size of the room to make the bar a more prominent asset in the space.
Early Render
Start point in creating the textures as well as the lighting.
Advanced render
Final render
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